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View Profile Ellabelle

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Joined on 4/5/19

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Posted by Ellabelle - March 7th, 2020


0.30.1 Bugs-

Fixed blind attacks only striking a single target.

Fixed some achivement bugs

Misc-

Added a new dungeon: Darkbrine cove.

12 new enemies

3 new bosses

16 new skills

5 new backgrounds

3 new lewd scenes


+You can now see the effects of ingredients in the alchemy menu by hovering over them.


Posted by Ellabelle - February 24th, 2020


0.21.0

New additions-

3 new town locations

25+ new recruitable units.

20+ new items

20+ new skills

1 new scene

Herbalist trading- Exchange excess essence for random stuff.

New pet added

Expanded concept- spirits- Potions with big benefits but heavy drawbacks. Available at tavern.

A way to respec your stats,legendary potion. Difficult to acquire.

Prayer – replenish willpower.

Blessings- Another set of semi-permanent skills unlocked by taking a vow of chastity.

New units clerics. There was a previously a distinct lack of decent intellect units. Will cast heal in combat.

Sparring, allows you to train and gain levels faster.

Free-use/endless mode. An infinite version of the mini-game since people requested it.

Many new warriors and spell-casters to recruit at the guild.


Bugs-

Fixed buffs not applying immediately.

Fixed long-lasting buffs getting removed too early

Fixed mini-game difficulty scaling off of floor difficulty instead of dungeon difficulty.

Fixed companions not using buffs properly.


Misc-

Critical strikes can't miss

Positive spells can't miss


0.21.1


Trial versions of acheivements (not properly implemented yet and does not save in between sessions)

New skill icons for holy spells to avoid confusion.

You can no longer recover willpower at church if willpower <1 to avoid loopholes.

Your purity should not get lowered by repeat offerings to the church



0.21.2


Bugs-

Fixed loot system not working at all in 21.1


Balance-

Knives base-speed slightly nerfed again

Polearms base-speed slightly increased

Fixed faulty flail damage

Increased staves base intellect


Misc-

Added a couple new common weapons



0.21.3


Misc-

Completed the implementation of achievements

Added the diary to wizard tower that contains: Backstory, Dungeon recap, Beastiary & Image gallery.




0.21.4


Bugs- Katars had the wrong stats


Misc- Added a new menu for consuming elixirs to avoid the previous confusing regarding that, available from the cellar or from the stats menu.


Posted by Ellabelle - February 15th, 2020


0.20.4


bugs-

made passives non-clickable...

min-dmg 1 instead of 0 for damage skills.

fixed charisma skill animation bug.

changed so onitem no longer reverts to 0 after use

you can now scroll in the seed list

you can no longer target empty enemy slots.


Changed balance on-

nerfed pleasure ally

a little more loot from bosses.


0.20.5


bugs-

fixed bug where you started the game overburdened

Tried to fix defender(taunt)

equipping items should no longer reset companion buffs


Balance-

sweet kiss now has a finite duration of 9 rounds but provides a slight defensive boost.


Misc-

you can now use A & D to switch targeting in combat.

minor graphical tweaks


0.20.6


bugs-

Fixed items appearing in lab when you open tab

Fixed passives not applying at the start of an encounter?

Fixed graphical glitch in item menus.

Fixed menus not starting at 0.

Fixed the loot menu acting weird when dealing with many items.


Balance-

Base-manapool is slightly increased.


0.21.0

New additions-

3 new town locations

25+ new recruitable units.

20+ new items

20+ new skills

1 new scene

Herbalist trading- Exchange excess essence for random stuff.

New pet added

Expanded concept- spirits- Potions with big benefits but heavy drawbacks. Available at tavern.

A way to respec your stats,legendary potion. Difficult to acquire.

Prayer – replenish willpower.

Blessings- Another set of semi-permanent skills unlocked by taking a vow of chastity.

New units clerics. There was a previously a distinct lack of decent intellect units. Will cast heal in combat.

Sparring, allows you to train and gain levels faster.

Free-use/endless mode. An infinite version of the mini-game since people requested it.

Many new warriors and spell-casters to recruit at the guild.


Bugs-

Fixed buffs not applying immediately.

Fixed long-lasting buffs getting removed too early

Fixed mini-game difficulty scaling off of floor difficulty instead of dungeon difficulty.

Fixed companions not using buffs properly.


Misc-

Critical strikes can't miss

Positive spells can't miss


Posted by Ellabelle - January 31st, 2020


0.20.1


Fixed some typos... i didnt know how to spell melee lol


-FIxed Bug with extracting an empty unit-slot in dungeon

-Manual eating now heals like automatic eating.

-Added a new helptab for status effects.

-Fixed multiple "cum" sections in the alchemy lab.


0.20.2


Added new unique outfits and a few new items.

Nerfed Flaunt.


Fixed equipping items reset status effects bug

Fixed shield+replenish bug

Remade replenish stat to counter status effects


0.20.3


bugs -

fixed scrolling in lab menus

added weight in loot menu

fixed companion losing buffs when equipping new items

fixed not able to click on stuff in bottom of bag in loot menu


Changed balance on -


weapon speed

Burn & freeze

Dodge

replenish


Tags:

Posted by Ellabelle - January 24th, 2020


0.16.3

2d dungeon done

login and save system done

auto-skill-equipper done

bug fixes, dungeon progress saves properly, preloader rain less loud


0.17 - Fixed most of the new bugs including-

fixed infinite battle loop when everyone has 0 willpower

stopped being able to self-target with seduction skills

fixed recipe list length

item amount save bug with 0 values

too long recipe list with wrong values

extraction + eat + item sorting wierd interaction

boss art glitch

the anti-duper for hired units should work now

the temporary item dupe glitch shoulve been fixed hopefully :p

0.18.5 - Added another dungeon but the 6th instead of the 3d. + new enemies, bosses, skills, and lewd scenes.


make it more obvious that the help is in the mage tower

Removed hearts overlapping in the minigame, too confusing

Hopefully made it impossible to get a 0 willpower game over when not inside of a dungeon.

Mini-game length rescaled so that high difficulty attempts arent too quick.

Fixed a sorting bug, concerning any lists containing potions.

More bugs fixed related to arrays with potions not being sorted correctly

Ive tried to fix defender(taunt) and while it works better its still not perfect..



0.19

Bug-fixing.

-added "current interest" text

-added combat indicators and damage numbers.

-False perfects in minigame when stacking hearts removed to avoid confusion...


0.20.1


Fixed some typos... i didnt know how to spell melee lol


-FIxed Bug with extracting an empty unit-slot in dungeon

-Manual eating now heals like automatic eating.

-Added a new helptab for status effects.

-Fixed multiple "cum" sections in the alchemy lab.


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Posted by Ellabelle - November 29th, 2019


patch 0.15 and 0.16 was mostly bug-fixing and minor stuff.


Unfortunatly I had to reset part of the database to update the servers, hopefully that won't happen again :/


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Posted by Ellabelle - November 19th, 2019


Update 0.14 is done :p

No new content this time but I've added in server support. You'll now be able to login and save your progress :p


Posted by Ellabelle - November 10th, 2019


Update 0.13 is done :p

It comes with a new dungeon, new enemies, new bosses and new skills.

+more nsfw art. :p


Due to getting a lot of requests I'll start working on a server for logins and saves for the next update. Stay tuned lol


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Posted by Ellabelle - October 22nd, 2019


New update's out mostly bugfixing though. The second dungeon's coming up soon though!


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